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SSBB Profile #28 Luigi

First Game Appearance:
Super Mario Bros. - NES (1985)

Known For:
Most everything Mario is known for.But in some games he has trouble stopping and he jumps higher then Mario.

BIOGRAPHY:
Luigi is the dreamy, comical poster boy of the Smash series, and everywhere he goes his slightly awkward presence is felt.

This time around I’d like to present him as less of the eternal second fiddle—and maybe give him a new title like, "everyone’s favorite man in green"!

How to Unlock
• Play 22 brawls
• Beat Classic with no continues
• Get Luigi to join your party in The Subspace Emissary

• With the exception of the last of the three methods listed above, you’ll need to face Luigi in a brawl and beat him after satisfying the above conditions to unlock him.

Luigi's Special Moves
Standard Special Move Fireball
Side Special Move Green Missile
Up Special Move Super Jump Punch
Down Special Move Luigi Cyclone
Final Smash Negative Zone

Tips

<Up Special Move: Super Jump Punch>

The Super Jump Punch is Luigi’s calling card.

If you hit the opponent with it midmove, Luigi merely taps the opponent, knocking out a single coin.

BUT! When you get in close and connect with the beginning of the move...

PING! Luigi sends ‘em rocketing skyward!

This is the Fire Jump Punch. It’s more potent on the ground than in the air, so try catching the enemy off guard with it after a quick dash or evasive roll.

Sadly, Luigi’s a sitting duck when he whiffs this attack.

<Side Special Move: Green Missile>

Boost the damage and distance the Green Missile can fly by holding down the special-move button!

Occasionally, regardless of whether you charge the move or not, the Green Missile will launch explosively!

This happens about 1/8th of the time and dramatically boosts the power of the attack!

Remember to aim carefully before blasting off.

<Final Smash: Negative Zone>

When you trigger Luigi’s Final Smash, funky world music fades in and the immediate area gets wrapped up in the Negative Zone.

You’re on Luigi’s turf now!

Opponents who set foot in the Negative Zone are plagued by a random assortment of effects including:

Drastically reduced attack power
Greater launch distance when hit
Increased likelihood of slipping
Steady increase in damage percentage
Flower growth on head
Dizziness
Uncontrollable taunting
Sudden sleepiness
Decreased movement speed
...And so on.

If you fall asleep or get dizzy here, you’ll have no way to avoid the inevitable Fire Jump Punch that will seal your fate!!

Easy pickings. Mmm mmm.

If your opponent unleashes the Negative Zone, at least try to stay in the air. While aloft you won’t suddenly sleep, slip, or start taunting.

Screenshots of Luigi